Press Start curator José Blazquez introduces the three categories of work on display in the exhibition – Machinima, Gamics and In-Game Photography – interspersed with recordings of participating artists.
Videogames are the dominant sector in the creative and entertainment industries with nearly 3 billion users worldwide and a projected market growth to exceed $200 billion by 2025. Videogames are also a powerful storytelling and artistic medium that continue to inspire people around the world. For many, videogames are not just something they consume, but vehicles for telling their own stories and the canvases on which to express their art.
Curator and lecturer in Media Production at Bournemouth University José Blazquez introduces the exhibition and is joined by two participating artists who share more about their practices.
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